Love me some animation.
Working various unpaid projects while working retail allowed me to get the skills I currently have. Recently I decided, my soul was crushed enough from retail and took the leap into freelance Game animation. Although I lack in studio experience I believe my devotion to improving myself and providing clients with work they get excited to show off helps me put the terrifying decision to freelance in perspective.
With that came the progression of the skills outlined in the software/skills section.
Since becoming freelance I have quickly picked up some solid contracts, some still on going and I am yet to get a complaint relating to my services which is awesome!
I decided to venture out and make my own business providing high quality animation for Indie projects. It is tough however has taught me more skills than I would have ever imagined.
I can also make myself brews whenever I like.